The
line between UI and UX is rather blurred and for anyone unfamiliar with
the disciplines understanding the differences can be a bit of a
headache. At a very high level, many have summed up the difference
between UI and UX in one sentence: UI is what you use to interact with a
product and UX is how you feel when you use the product.
UX
design is all about understanding the psychological patterns which
cause a user to behave in a certain way. Are they more likely to click a
red “buy” button or a blue “buy” button? How does the amount of choices
in an interface affect a user’s decisions? How are users rewarded for
their actions?
These
are the questions that UX designers must answer. Today we’re going to
dig a bit deeper into understanding this user psychology.
User Psychology
Psychology
is the study of our minds. It seeks to understand and explain human
thought, emotion, and behavior. Through research, psychologists have
established general principles that detail how individuals behave and
how to predict behavior. They are not absolute, but are solid enough to
serve as guides.
As
a designer, you’ll be aiming to produce work that causes the majority
of users to respond in very similar ways. In a sense, you will
standardize how users feel, think, and act in response to your work—and
you’ll do so using psychology and design.
Hick's Law
In
today’s world of options, it’s easy to think that more is always
better. Cheaper by the dozen, 2 for 1 margaritas, and buy one get one
free are all marketing and sales techniques that seem to reinforce this
notion. But more isn’t always better, especially when it comes to making
a choice.
Numerous options tend to confuse us
Hick’s
Law states it takes us longer to make a choice when we have numerous
options. It describes the feeling you get when you are trying to pick a
new pair of Converse sneakers and have millions of colors to choose
from, all right before your eyes. It’s not that you can’t choose, you
just feel compelled to explore all the choices and end up feeling
overwhelmed.
In the image below, is it easy to pick out your favorite purple hue?
Generally
speaking, on the web and in apps, users will feel confused and
disoriented when they have too many options to choose from. Large drop
down menus, endless streams of navigation links, a giant rainbow to
choose background colors from, will all increase the time it takes for
users to make a choice. Too many paths will end up paralyzing users. It
may give the illusion of freedom but will end up getting in the way as
users seek to accomplish their goals or complete tasks.
Always
provide users with a reasonable number of options. What ‘reasonable’ is
will vary from problem to problem and will depend on what you are
designing. Evaluate the problem and determine what is a good number of
options. You might want to give users 10 background colors to choose
from, but not 10 payment options when they’re buying your product.
No comments:
Post a Comment