Icons
are graphic symbols which convey meaning through their resemblance to
real life objects. They are essentially pictures of things. We see them
absolutely everywhere, not just in UI design. They can communicate vast
amounts of information in a short time and in many cases, a lot faster
than text can. They’ve been a staple of human communication throughout
history and their ever-growing popularity is ensuring that they continue
to be.
There are a few kinds of icons out in the UI field that you’ll commonly come across and will likely be designing. These include:
Favicons - Favicons represent websites and are found in browser bars. They are normally a smaller version of a logo or a variation.
Application Icons - These guys can sit on your phone screen or your dock.
Interface Icons - These are icons used in UI that aid navigation, frequently as part of a collection.
What makes an icon “good”?
Icon
design affords designers loads of creative freedom and can be lots of
fun. It is, at a very basic level, drawing pictures. Unfortunately, not
all pictures are drawn equal. You’ll find exceptionally good icons out
there as well as terrible ones too. Below you’ll see two Mail icons. Do
you think they are both successfully telling you you’ve got mail?
Good Icons Are Simple, Clear and Predictable
Don’t
add unnecessary decorative elements or details to your icons even if
they look great. More often than not, unnecessary elements will get in
the way of communication. This does not mean that icons have to be
boring. You just need to make strategic use of style elements and tools
to give them character without detracting from the icon’s meaning.
Good
icons are also predictable. Users know that when they see 3 horizontal
lines stacked on top of each other, a.k.a. a “hamburger” icon, they know
that clicking it will usually reveal a hidden menu.
Good Icons Are Consistent
Good
icons are consistent, not only with each other, but with the app or
product they will be featured on. When creating an icon collection, be
sure to apply the same styling to all of the icons. Make them feel like a
family by using the same kinds of shapes, textures, or line weights.
Their characteristics must match. You want to create unity, avoiding
black sheep, or icons that don’t quite fit in with the rest of the herd.
Take
a look at the image below. It features different objects, but you can
tell that they belong to the same family because the styling is the
same. The color, line weight, and shapes are all the same.
The Icon Design Process
Like
with all work related to design, icon design has a process that your
icons will greatly benefit from if you decide to follow it. We broke it
down into 3 main stages: Exploration, Design, and Implementation.
1. Exploration
Before
you start drawing out your icons, give yourself some time to explore.
Spend some time thinking about the idea or object you are designing for
and all the images or symbols directly associated with what you need to
communicate.
2. Design
Once
you have selected an idea or object to work with, begin sketching.
Pencil and paper work wonders and are a quick way to explore
alternatives fast. However, many chose to jump on their screens and
pixel push early on, which is also totally acceptable.
3. Testing
Finally,
you will need to test your icons. You want to make sure they are
scalable and read clearly at different sizes. They should also align
with the interface in which they will be used. Pop them into the UI and
actively look for issues. Go back to the drawing board as needed. Revise
your icons based on your findings and test again until they are just
right.
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